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Their shots have a range of roughly five-six meters before they vanish, and can pass through Containers. When engaging the player, Gun Hunters attack by locking onto the playable character when they are within range before firing a yellow, arrow-shaped bullet. When destroyed, the Gun Hunters each grant one hundred points. They usually appear alone, but can appear in groups of two to three. When the player leaves the area, the Gun Hunters return to standby. They mostly remain in one spot from where they take aim at the player, but will hover around them in rare cases. In gameplay, Gun Hunters either drop down from above or stay in a hunched-down standby position before entering an attack mode when the player is in range. They can be found in the following Stages: The Gun Hunters first appeared in Sonic Adventure 2 and Sonic Adventure 2: Battle as one of the games' more common enemies. They also gained larger shoulders, smoother curves, a more streamlined gun, and had the number "02" and GUN's symbol emblazoned on their heads. Later, during the Time Eater incident, they were made thicker and their feet became bigger. Originally, the Gun Hunters' legs were portrayed as rather thin. They also have legs with large kneecaps, thick forearms, a hand on their left arm, and a large, red and black-barreled gun on their right arm. On their torso, they have red and blue chest plating with the number "02" on the left side and GUN's symbol on the right. They have a flat head with no neck, a single red eye, and a drop-shaped blue cap covering it. The baseline Gun Hunters are blue, white, yellow, red and gray humanoid robots with a top-heavy upper torso.















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